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Zepplin help

09-02-2003, 04:53 PM#1
Pipe Bag
ok, im a n00b modeller who only got milkshape today, and i made this modell, could some1 please unwrap it and skin it? or tell me how to unwrap it?

lol, its only 156 polys! and seeing as there will only be 3-4 of them at a time on a map :P

edit: updated version with 526 polys
09-02-2003, 06:31 PM#2
Pipe Bag
i want to import my zeplin (with or without skin) to warcraft 3,
but te file type is ms3d :bgrun: emote_confused :bgrun:

could anyone tell me how to change it so i can make it work in wc3?
09-02-2003, 11:39 PM#3
DS-Orkhomie
i do know hoiw you can get it working in warcraft 3 but i got no clue how to skin it. first get gmax. export your model from milk as 3ds and import it into gmax. get mirc and go to channel #dex and the people there will help you get it out of gmax.
09-03-2003, 01:14 AM#4
faxmaster
Ok, heres what you need-
1. A converter that will change the ms3d file into a .mdl file. You can find it on this site under downloads.

2. YobGub's file converter to change the mdl to a mdx.

3. Either TFT or a MPQ importer to get the model ingame.

You will also need to do some stuff in the .mdl to make the animations work and such- there's a readme in the converter file, so I wont go into depth.

If you cant find the files, then tell me and I'll link you to 'em.
09-03-2003, 09:35 AM#5
Pipe Bag
thx, could som1 make a skin for this model plz?

Quote:
Originally posted by faxmaster
Ok, heres what you need-
1. A converter that will change the ms3d file into a .mdl file. You can find it on this site under downloads.

2. YobGub's file converter to change the mdl to a mdx.

3. Either TFT or a MPQ importer to get the model ingame.

You will also need to do some stuff in the .mdl to make the animations work and such- there's a readme in the converter file, so I wont go into depth.

If you cant find the files, then tell me and I'll link you to 'em.


do i HAVE to edit the mdl? even with no anim?