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Special Effect Attachment Point(s)

08-29-2003, 11:57 PM#1
Draco
NOTE - From UMSWE .zip file.

- - -
This may be useful to you....

The following information might be of use to those of you
attempting to use the "Special Effect - Create Special Effect
On Unit" trigger action. The first parameter for this action
is an attachment point name, which is a string value that you type
in manually.

One or more modifiers can be added to an attachment point name to
specify the exact location to which you want to attach the special
effect. These modifiers are optional, and are not defined for all
units and attachment point names. Example attachment point names:
"overhead", "hand", "hand left", "foot
right mount rear".

Attachment Point Names:
overhead (floats over the unit's head, but doesn't sway with
the head as it animates)
head (sways with the unit's animation)
chest
origin (usually at the base of a unit's feet)
hand
foot
weapon (for heroes)
sprite (for buildings)
medium (for buildings)
large (for buildings)

Attachment Point Modifiers:
left
right
mount (for mounted units)
rear (for quadrupeds)
first (for buildings)
second (for buildings)
third (for buildings)
fourth (for buildings)
fifth (for buildings)
sixth (for buildings)
rallypoint (for buildings)
08-30-2003, 12:27 AM#2
CyborgDragon
Where it says Weapon(for heroes) thats actually usable for any unit(except for certain buildings)
09-02-2003, 11:04 PM#3
Draco
Here's a .mdx list of all abilities...

Note - I copied this here, but if the mods in this forum don't see any need for it, feel free to delete it. :D
09-03-2003, 05:43 AM#4
Insaniteus
Hell, with all of the requests for this stuff, we probably should've done this sooner. We usually just say "get UMSWE though, since if you don't have it you're a full-blown noob lol.

-Insaniteus-
09-03-2003, 05:48 AM#5
Draco
Long time no see around here. :D
12-13-2003, 01:22 AM#6
Shooter02
Too long insan :ggani:
12-13-2003, 10:09 AM#7
PheoniX_VII
Just have to say this.
I have never even tuched UMSWE since Frozen Throne came out. :ggani:

That might explain why Im such a Noob.... :////
04-05-2004, 11:16 AM#8
mistform wakecaster
Errrr, So that huge list is to show what placing is for what kind of unit? :\

I pretty new so don't get angry If I'm acting stupid
I go worldedit yesterday......
04-27-2004, 03:42 PM#9
TheWickerMan
Isn't it possible to create a special effect on the middle of a units body, as the position of a belt?
05-23-2004, 04:11 PM#10
LegolasArcher
I could've sworn somebody said there was an attachment point for projectiles. Does anyone know what it is?
06-12-2004, 06:40 AM#11
bur
Depending if u make a unit with a projectile model then yes it works like any other unit, but you can't give a projectile an attachment any other way
07-07-2004, 03:48 AM#12
italkalot999
Quote:
Originally Posted by bur
Depending if u make a unit with a projectile model then yes it works like any other unit, but you can't give a projectile an attachment any other way

Ive tried this, but the custom unit projectile wont show on the list of available models. Is there some way to get it to appear? or do i have to shift+click on the projectile and enter the unit name manually?
07-24-2004, 03:18 AM#13
Revengeof_llama
Quote:
Originally Posted by Insaniteus
Hell, with all of the requests for this stuff, we probably should've done this sooner. We usually just say "get UMSWE though, since if you don't have it you're a full-blown noob lol.

-Insaniteus-


this is probably a really nub question for me to be asking but.... ummm what in the world is UMSWE?..... i'm sorry i'm a nub it's just i can't help it! it is my curse lol. :( :( :(
07-25-2004, 01:52 PM#14
xGT4x
It's an advanced world editor, you can get it in the Tools section!
Link to last versions: Click Here!
09-23-2004, 01:25 AM#15
Crypt_Lord41
cool...now i know where all the points are. Thanks :)