| 09-03-2003, 12:13 AM | #1 |
Here's what I've got so far: AHer - Makes a hero maybe? Crashes when removed from a hero. ALoc - Locust ability, makes unit unselectable, doesn't do anything else unless on a locust. ARal - Rally point ability. Remove to get rid of rally point button. Aatk - Lets unit attack. Disabling gets rid of attack button and makes attacking no longer possible. Amov - Allows movement. Disabling stops all move ment and makes move, stop, hold position, and patrol buttons disappear. |
| 09-03-2003, 01:05 AM | #2 |
Meh, I'm sure you don't need the thing where I named everything :) AHer is actually the levelup effect. |
| 09-03-2003, 11:27 PM | #3 | |
Quote:
If you give a normal unit this ability, what happens? What thing? |
| 09-04-2003, 12:39 AM | #4 |
http://www.wc3campaigns.com/forums/s...threadid=25923 I didn't do much but translate names and enable the abilities. All I know for a fact about AHer is that it controls the SFX created when a hero levels up. |
| 09-04-2003, 03:14 AM | #5 |
Aloc also gives invulnerability and units do not show on the minimap. I gave the critters in my map Aloc, and ppl ask me "wtf, i can't kill the critters?" ^^ I think it also turns off collision for and against the unit. |
