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Trying to figure out what unknown abilities do

09-03-2003, 12:13 AM#1
dataangel
Here's what I've got so far:

AHer - Makes a hero maybe? Crashes when removed from a hero.

ALoc - Locust ability, makes unit unselectable, doesn't do anything else unless on a locust.

ARal - Rally point ability. Remove to get rid of rally point button.

Aatk - Lets unit attack. Disabling gets rid of attack button and makes attacking no longer possible.

Amov - Allows movement. Disabling stops all move ment and makes move, stop, hold position, and patrol buttons disappear.
09-03-2003, 01:05 AM#2
Sage the Mage
Meh, I'm sure you don't need the thing where I named everything :)

AHer is actually the levelup effect.
09-03-2003, 11:27 PM#3
dataangel
Quote:
Originally posted by Sage the Mage
Meh, I'm sure you don't need the thing where I named everything :)

AHer is actually the levelup effect.


If you give a normal unit this ability, what happens?

What thing?
09-04-2003, 12:39 AM#4
Sage the Mage
http://www.wc3campaigns.com/forums/s...threadid=25923

I didn't do much but translate names and enable the abilities. All I know for a fact about AHer is that it controls the SFX created when a hero levels up.
09-04-2003, 03:14 AM#5
Zoizite
Aloc also gives invulnerability and units do not show on the minimap. I gave the critters in my map Aloc, and ppl ask me "wtf, i can't kill the critters?" ^^ I think it also turns off collision for and against the unit.