| 09-03-2003, 03:17 AM | #1 |
Anyone can think a trigger that allow when a player build a type of building in a specified region, then this building creates/trains automatically every XXXX seconds a unit? but the created unit is not owned by the creator of the building, but assigned to a computer player. Anyone know how? i feel kind of complex..... Any idea would be greatly appreciated |
| 09-03-2003, 03:31 AM | #2 |
Yes I do know how to I think. Trigger 1 ----------------- Event: Every X seconds (Periodic) Condition: Unit in region = true Condition: Unit type = X Action: Pick every UnitX in region and do :order unit to build Unit: (I think) Trigger 2 ------------------- Event: Unit Enters Region Condition: Unit = X Action: Give triggering unit to player X and change color I think this is how you would do it.. But this only covers what you said you wanted, not ordering them to attack or anything though. I can go into that next if you need me to. Although this will pick ALL buildings of that type not just one. I can get into setting it to one building though if needed. Hope this helps:ggani: ! |
| 09-03-2003, 04:53 AM | #3 | |
Quote:
nice man, thxs a lot. i'll try it later. as for ordering them i know how to do that myself but one thing... u sure about this? Action: Pick every UnitX in region and do :order unit to build Unit: (I think) |
| 09-03-2003, 05:01 AM | #4 |
theres an action called 'unit - issue train/upgrade order' which is probably what you're looking for |
