| 09-03-2003, 10:01 PM | #1 |
How Do I make a trigger that makes it so when I a spell is used a unit comes or attacks or uses an ability |
| 09-03-2003, 10:12 PM | #2 |
can you please explain further, I dont know exactly what your getting at |
| 09-03-2003, 10:20 PM | #3 |
Lets say I make a Move called Call. How DO I make it SO when I use call a Specific Unit computer or player owned starts running to the caster of call. |
| 09-03-2003, 10:25 PM | #4 |
With a trigger: Event -- unit begins casting an ability Condition -- ability being cast equal to "call" Action -- order "pet" to move to casting unit |
| 09-03-2003, 10:28 PM | #5 |
ThankS!!!!!!!!! |
| 09-03-2003, 11:24 PM | #6 |
Well it works except nowonly 1 of the abilities is shown and it does not doe what it is supposed to do. It worked fine with 1 command but I want to add 2 more. 1 Moves the Pet to Caster 2 Attack Move to Caster 3 Patrol to caster and How do I make it so they can't click the pet? |
| 09-04-2003, 01:55 AM | #7 |
For attack move, just use the move attack command instead of move in another trigger that's almost the same. Patrol...I'm not sure of. I don't undestand your question about clicking the pet -- are you saying you don't want the pet's owner to be able to select the pet? |
| 09-04-2003, 02:08 AM | #8 |
For not selecting the pet just do something like, A player selects a unit unselect selected unit |
| 09-04-2003, 02:11 AM | #9 |
Somebody, I think dataangel, mentioned that if you give a unit the special Locust ability (from the units for Locust Swarm) it makes them unselectable. I'm pretty sure you'd need to use UMSWE to add it, though, as it's not a standard ability. You'll need to be able to add the ability code manually. |
| 09-04-2003, 02:22 AM | #10 |
what happens is only the call pet button shows up when I test the map (Yes there are different button positions) and when I use It The Pet patrols and does not follow the unit I will attach the map. |
| 09-04-2003, 11:06 AM | #11 | |
Quote:
This ability makes the unit invulnerable. |
| 09-04-2003, 01:13 PM | #12 |
You are using 3 abilies based on Roar on the same unit. Only one will show up if you do this. You have to base the other 2 off of other abilities. Are you just trying to get the zergling to follow you around and attack stuff? If so I have a trigger for one of my spells that does exactly that. You can't control the unit, and it follows you around like you right-clicked it on the caster. Also, the ability they are referring to is Unknown(Aloc). It makes the unit invulnerable, unselectable, and it does not show on the minimap. It might also disable pathing. |
| 09-06-2003, 01:46 AM | #13 |
Heres the deal I need a way to make these things happen 1. Use of Only 2 heros at Once 2. Use of changing your pet 3. Commanding the pet to shockwave 4. Making it so pet only attacks when Attack spell is cast Its an Undergroung Creature Arena |
| 09-07-2003, 04:38 AM | #14 |
hello? |
| 09-07-2003, 07:12 PM | #15 |
i fixed 1 and 2 but how do I do the others? |
