| 09-04-2003, 11:39 AM | #1 |
Are Variables shared among all computers in a game or are they kind of local? That means, if I set a Trigger to modify a variable on one Computer ( say, by putting a condition for the trigger that it only runs when player == local player ) would the variable be different on all other computers, or only on the one the actually did run the trigger? |
| 09-04-2003, 01:29 PM | #2 |
What it prolly would do is cause a server split or crash the game. |
| 09-04-2003, 06:40 PM | #3 |
You can actually make local variables. But setting a Global variable as a Local would probably do as said above... However, trough JASS (I don't know how, it was a long time ago I read it) you can make local variables for all players. Regards Dead-Inside |
