HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

quick question

09-04-2003, 06:55 PM#1
35263526
For my map, I want to make a version of Evasion with a higher chance to evade than standard Evasion, but at the cost of 10 mana per evade. I tried changing the mana cost to 10, but that doesn't do anything. I think I could do a trigger that checked each attack thats made and find out if it missed, them deduct 10 mana from the attacked unit, but there are other attacks that have a chance of missing, plus, won't it lag considerably if the trigger runs on every attack?
09-04-2003, 07:22 PM#2
Zachary_Shadow
Depending on the size of the trigger, but if you can make that work, I wouldn't think it would be that big...nor too heavy on the game :)

As Evasion is a passive skill, I don't think you can alter it's original purpose more than a bit, unless u go into the skill itself, changing it in the file. Should be possible to do though....Just get some 1337 xpert to do it for ya, or tell ya how to :)

Gl with it :)
09-04-2003, 07:28 PM#3
Pesmerga
Detecting critical strike or evasion is impossible with triggers. If you really need it, make evasion a dummy spell and do the rest with triggers, randomizing a 'miss' and decreasing ten mana per random miss.
09-04-2003, 08:26 PM#4
Guest
The problem with using a dummy spell is that blizzard doesn't use the random percents like you would think.. 35% is not that raw data for it instead Blizzard uses an Algorithm that does involve the percent value but basically it makes it so you don't randomly never get it or for that matter you don't always get it. so i wouldn't be quite the same.
09-04-2003, 09:38 PM#5
Thunder-Hunter
EDIT: Nope, dont work....
09-04-2003, 11:07 PM#6
Guest
I wish blizzard has "Listeners" on all there spells that you could call out like listen for critical strike 1 which would be its hit.