| 09-05-2003, 07:12 AM | #1 |
As described above, the Wold Editor will show the Dos name of a map if you open it with a double klick in Explorer. If you open it with the load function from within the Editor the map will have it's real name.... I found out that it has to do with the registry specifications for w3x and w3m files. For those files it only says "WorldEdit.ScenarioEx" in the registry, so I guess it takes all shell information from WorldEdit.exe or somewhere else. Does anyone know which Registry entries I need to overrule this and to open maps with their proper names? |
| 09-05-2003, 05:04 PM | #2 |
A finally got it to work. It will be included in my new WE Enhancer |
| 09-05-2003, 06:16 PM | #3 |
For the sake of my own knowledge, how did you accomplish this? |
| 09-05-2003, 10:26 PM | #4 |
Open your registry with Regedit Go to HKEY_CLASSES_ROOT and search for the entries WorldEdit.Scenario, WorldEdit.ScenarioEx, WorldEdit.AIData and WorldEdit.Campaign For these four keys you only need to change their string under shell\open\command from ......(your WC path)..... "%1" to ......(your WC path) ...... "%L" Just replace the 1 by L for all the four Subkeys and your w3x, w3m, wai and Campaign files will be opened with their correct name |
| 09-06-2003, 09:40 PM | #5 |
Cool, thanks :D |
