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Tileset Limitations

09-05-2003, 08:57 AM#1
phr0zen
I have based my map on various 'sections' in each I was aiming to use different tilesets for each 'section' but to my dismay when i start replacing tiles my entire map changes according to the tile i replace! Is there anyway to use a different tileset/tile and not have it effect your current map?

This is serious stuff!! Please help!emote_confused
09-05-2003, 09:51 AM#2
phr0zen
I have searched the forums and read various posts but from what i gather it cannot be done? This means I am limited to 8 TILES per map? Please correct me.. I really need to know that there is hope out there.
09-05-2003, 01:25 PM#3
Zachary_Shadow
It's Zépir's editor version 8 (beta). A great editor, though seems to be discontinued.

(Got this off another tread, where I asked the same question)

The editor could give you up to 16 tiles, and aditional cliff tiles (as far as I could gather) if u find it, please let me know!
09-05-2003, 04:15 PM#4
kharma
Ask and be answered.

~kharma
09-08-2003, 08:16 PM#5
phr0zen
Oh right, Thanks for your info man!

Thanks for the LINKS!
09-08-2003, 08:20 PM#6
Zachary_Shadow
New editor up, MUCH better, and still allowes for 16 tiles! And more cliffs....Enjoy