| 09-06-2003, 05:51 PM | #1 |
I'm trying to make a trigger so that all zombies in X region will die at 6:00 in the morning and re-animate from their corpses at night (12:00?) with the skeleton effect (the green swirly thing and the sound). Anyone have any idea how to do this? |
| 09-07-2003, 05:13 AM | #2 |
Anyone? |
| 09-07-2003, 05:16 AM | #3 |
Ok, first set the zombie bodies so they dont decay. then make a trigger so at 6AM it kills all zombies at location x Now, have a trigger pick all those bodies and make a really long wait( the time it takes till its 12) then make the the effect apear and replace all the bodies with zombies again. |
| 09-07-2003, 06:05 AM | #4 |
Just in case...You can change the time of day and night in constants, (located in advanced options, game constants) along with how many hours you want in a day, and a time converter (compare to real life). Just make sure you check the "Use custom constants" button, or you won't be able to edit anything (duh).:ggani: As for the trigger, in case you don't know, you should probably use the hide trigger, and when it turns night, (after the wait) have them unhide, and res up. This should cover more than you need to know (in fact, you never even asked for the extra info....Hmm, oops. Oh yea, it's a "jsut in case"...) Happy Mapping! :foot: |
