Note that if you do this in the unit editor with a ranged unit it will screw with its range, so for ranged units you must use a trigger(at least thats how it worked for me)
i would work with a trigger that puts the enemy/player group to "neutral" or "enemy" ... if they are neutral, they will not attack. if they are "enemies", they will attack
09-07-2003, 05:54 PM
#6
Guest
This is very ez and should solve your problem. Under the Units Object editor click on your unit that you want to change... Then find "Unit Classification" and check "Worker". Once that is checked your unit will not auto attack anything.