| 09-08-2003, 01:20 AM | #1 |
I've seem to forgot how timers work or something because there's a error here.... Idk where but if you can help me out ill really appreciate it. Trigger 1 Starting Timer: Time - Elapsed game time is 1.00 seconds Countdown Timer - Start Timers[1] as a One-shot timer that will expire in 5.00 seconds Set Timers[1] = (Last started timer) Countdown Timer - Create a timer window for Timers[1] with title (Mission + ((String(1)) + in)) Set TimerWindow[1] = (Last created timer window) Countdown Timer - Show TimerWindow[1] Trigger 2 Mission Time Left 1: Time - Timers[1] expires Countdown Timer - Start (Expiring timer) as a One-shot timer that will expire in 10.00 seconds Set Timers[2] = (Expiring timer) Countdown Timer - Create a timer window for Timers[2] with title (Mission + ((String(MissionNumber)) + Ends in)) Set TimerWindow[2] = (Last created timer window) Countdown Timer - Show TimerWindow[2] Trigger 3 Getting Ready Time: Time - Timers[2] expires If (((Number of units in (Units in (Playable map area) owned by Player 9 (Gray))) Greater than 0) or ((Number of units in (Units in (Playable map area) owned by Player 10 (Light Blue))) Greater than 0)) then do (Game - Display to Team1 the text: You have been defea...) else do (Do nothing) If (((Number of units in (Units in (Playable map area) owned by Player 9 (Gray))) Greater than 0) or ((Number of units in (Units in (Playable map area) owned by Player 10 (Light Blue))) Greater than 0)) then do (Game - Display to Team2 the text: You Are Victorious!...) else do (Do nothing) If (((Number of units in (Units in (Playable map area) owned by Player 9 (Gray))) Greater than 0) or ((Number of units in (Units in (Playable map area) owned by Player 10 (Light Blue))) Greater than 0)) then do (Skip remaining actions) else do (Do nothing) Set MissionNumber = (MissionNumber + 1) Countdown Timer - Start (Expiring timer) as a One-shot timer that will expire in 10.00 seconds Set Timers[3] = (Expiring timer) Countdown Timer - Create a timer window for Timers[3] with title (Mission + ((String(MissionNumber)) + in)) Set TimerWindow[3] = (Last created timer window) Countdown Timer - Show TimerWindow[3] Trigger 4 Mission Time Left 2: Time - Timers[3] expires Countdown Timer - Start (Expiring timer) as a One-shot timer that will expire in 10.00 seconds Set Timers[2] = (Expiring timer) Countdown Timer - Create a timer window for Timers[2] with title (Mission + ((String(MissionNumber)) + Ends in)) Set TimerWindow[2] = (Last created timer window) Countdown Timer - Show TimerWindow[2] Now for some reason it doesn't switch over to the other 3 timers... Can anyone here help me with this problem? I don't know why it doesn't switch to the other timers. Instead it just goes to 0 once the first timer expires. |
| 09-08-2003, 03:41 AM | #2 |
nvm i got the answer. |
| 09-08-2003, 03:44 AM | #3 |
um idc if u got the answer but i got a question wtf was that for |
