| 08-24-2002, 08:07 PM | #1 |
Guest | I read that its possible to make a custom usable item and have something happen when it is clicked. I have been having trouble getting this to work. Does an item need an ability to be able to be used? I removed all abilities from the item i wanted to use, but now when i click it doesnt fire the use item event. Am I going to have to settle with making it a tomb, then subtracting one from that stat whenever the button is pressed? |
| 08-24-2002, 08:09 PM | #2 |
Yes my suggestion is using one of the summons or if an always night map use shadowmeld then imediately disable the skill. |
| 08-25-2002, 10:34 AM | #3 |
Guest | or you can use the training unit ability event : player1 trained a unit condition : unit-type of trained unit equal to <a custom unit> action : action you want ________________________________________ then you sset the custom hotkeys for that unit change its interfer icons then it work did i get it wrong ?? if its item , its easy i think the item must be perisable , have a charge and actively used then it should work |
| 08-25-2002, 04:33 PM | #4 |
Oh and just something thats really starting to...annoy...me greatly...ITS NOT TOMB thats, like, where you bury dead people, its T...O...M...E |
| 08-26-2002, 09:35 AM | #5 |
Guest | are you trying to say that you cant trigger wat happen when the item is click ?? if no i dont get you =) and relax |
| 09-25-2002, 04:45 AM | #6 |
Hi. =) |
