HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Trying to copy 'Mount Hippogryph'

09-08-2003, 08:20 PM#1
blackwing
Note: I am reposting this here, because no one seems to post in the SLK/Object forum.... Woe to he who deletes this thread. If either thread needs to be deleted, delete the other one.

When I try to copy the 'mount Hippogryph' ability (in an attempt to make a 'Mount Wolf' and a 'Mount Horse' ability for which I would thus need two seperate abilities, but that's not too important at the moment).

However when I do so, the 'data' fields are removed, thus meaning I CAN edit 'mount hippogryph itself, but I then end up with only one 'mount' ability, not the two I intended to make AND I loose access to 'mount hippogryph'.

Now the questions I have are:

Is this a bug or is it intentional.

If it is something Blizzard did intentionally then why?

And either way: is there a way to correct this/work around it?

Note that I am VERY new to the practical aspect of WC3 map making so please talk to me like you would talk to a complete n00b when (and if) you explain.
09-08-2003, 08:28 PM#2
Zachary_Shadow
Dunno if this is a part of the new editor, but it seems pretty easy...

U can choose what unit is the mounting and wich one is the partner being mounted. Then all u gotta do is remove tech tree requirements, edit the icon and place the skill with the ones who need it :P

Should be easy enough

I can try to make it for you if u like?
09-08-2003, 08:32 PM#3
35263526
You are right, blackwing, this is a bug. You could make the skill with triggers (this would also solve the more than one ability based of same skill problem), but as you are new to Wc3 editing, this may not be for you. If you want I will make the trigger for you, but as I said, you may not undserstand it.
09-08-2003, 08:46 PM#4
Zachary_Shadow
Some triggers aren't ment to be understood at this level :P I'm still "new" to triggers, but I can do alot. When it comes to integers and variables I start to slow down :P lol

I've seen this attemted before, and it was utter crap (srry for my language) But I hope you can do better 35, if u can please share.

I'll try and see if I can edit it (so it is working) by adding the ability in the new editor.
09-08-2003, 08:46 PM#5
blackwing
Quote:
Originally posted by 35263526
You are right, blackwing, this is a bug. You could make the skill with triggers (this would also solve the more than one ability based of same skill problem), but as you are new to Wc3 editing, this may not be for you. If you want I will make the trigger for you, but as I said, you may not undserstand it.


I would actually love it if you could.

and then I'll look at it and see if I can see how the scripting works and if I can't figure it out I'll either:

A. Ask you for a little explenation (if you'd be willing to give it) of what I don't get.

or

B. Curse, scream and throw stuff at anything nearby and then decide to wait untill (if ever) this bug is fixed.
09-09-2003, 09:18 PM#6
blackwing
Bumping this while waiting for an answer
09-09-2003, 09:46 PM#7
bludragn
Yes, it was intentional. For some reason it will not use custom values, for those data fields, on abilities based off of Mount Hippogryph and Pick up Archer. Maybe that is just a bug, and if they fix it they may allow you to edit those fields.
09-09-2003, 09:58 PM#8
Bloodlust
this bug happens quite often with item abilities for example

sometimes i can work around if i edit the skill and then copy and paste it.. sometimes it doesnt work
09-10-2003, 01:42 PM#9
Panto
I believe the "Mount Hippogryph (old)" (or something like that) ability has it's own data values, but it behaves slightly different from the standard Mount Hippogryph ability.

At any rate, you should then be able to have 2 such abilities, though no more.
09-10-2003, 07:10 PM#10
RodOfNOD
ok i ran into this issue of missing data values with the Cargo Hold where I couldnt have 2 different sized cargo holds.

you will need to make the change IN THE SLK.

if you havent done this it is easy but takes a bit of searching.

you need to export the file AbilityData.slk and open it in Excel.

find the line that looks like this:
Aco2 Acoi Couple Instant (Archer) 0 1 0 0 unit nightelf 1 1 0 0 0 vuln,invu 0 0 0 30 0 900 99999 ehip 0 - - - ehpr - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1

Aco2 i THINK (untested) is the correct one you are looking for, if it isnt just experiment as there is an old and a new as well as a mount and dismount.

you need to copy that entire line and paste it at the bottom
then change the first 2 columns to something that is unique
try Azz1 Azz1 and then change the ehip and ehpr to whatever you need. These are codes and can be found in the object editor by selecting off the VIEW menu show raw data and then finding the codes you want to convert what to what.

One thing u probably know but may not is you cant actually get a mounted unit unless you create that model so im not sure what your going to be doing... Good Luck!