| 09-08-2003, 09:17 PM | #1 |
I'm trying to figure out how to make a bear form for a custom hero I am making. If I try to base it off the unit ability Bear Form it isn't a hero spell so it doesn't have things like research tooltip and such. If I use metamorphasis then it doesn't transform permanently and you cannot transform back without waiting for the time to run out. Can someone tell me how I'd make the spell I want? |
| 09-08-2003, 10:47 PM | #2 |
Try using metamorphis, but setting the duration to 0, this should make it infinit. Then simply add a transision skill on the metamorphied character, so he can return. Should work.. |
| 09-09-2003, 12:22 AM | #3 |
Thanks pascal that worked. I still have a problem though. When I morph into bear form the hero doesn't take on the abilities that I specified for the morphed to form. He remains identical in all but the model and a bit of added damage. I can't even find where the added damage comes from in the spell. I want him to morph and when he does to only have critical strike and added hp and damage. |
| 09-09-2003, 03:54 AM | #4 |
I don't like using triggers for spells :\ There must be a way to change values because the druid of the claw morphed has more hp and damage and he doesn't have heal or roar. |
| 09-09-2003, 12:25 PM | #5 |
Dont forget to check if you need some research/upgrade for it to work. Umm what is the goal of having a bear with super power all the time? I hope he cant use spell or everyone will just keep him in bear form. |
| 09-09-2003, 04:18 PM | #6 |
Yeah the idea is that the bear would be a melle with none of the caster spells. I just can't seem to get it to work. Even when I use metamorph as the spell base he keeps the spells from his previous form. Any ideas anyone? |
| 09-09-2003, 05:53 PM | #7 |
It's sort of a big step, but making trigger-based responses to spells is kind of a necessary thing both to make much more interesting spells and to smooth over the inconsistencies in Blizzard's original abilities. Probably a good way to trigger this would be to make a trigger that responds to a unit using the metamorph ability, and replaces the unit with the other unit you want. By replacing the unit, you're escaping the hardcoded bits in the morphing spell. |
| 09-09-2003, 06:18 PM | #8 | |
Not sure if this helps, but this is how I accomplished giving additional skills to a unit when it uses a skill based on Metamorph. I guess you could just reverse it to remove skills. Quote:
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