| 09-09-2003, 12:13 AM | #1 |
I have a trigger that runs when a unit begins to cast chain lightning, and 10 different Ifs that add a certain type of berserk to the target unit (the target is stored in a variable when the order if given) depending on the value of a vertain variable, and then order the target unit to use Orc Berserker - Berserk. Yet for some reason this last action does something quite unusual, it seems to remove the unit from the game entirely! Why would something like this happen? Seems awefully unusual to me... any help? I'm sure it's that action that does it, the unit is not removed if i disable that one action. |
| 09-09-2003, 09:31 PM | #2 |
Bump! I could use some help. |
| 09-09-2003, 09:50 PM | #3 |
post ur trigger or else no one will be able to help you. |
| 09-10-2003, 10:11 PM | #4 |
Nevermind I figured it out. There was a conflict with another trigger. I have a unit with a dummy spell based off of berserk, and when he uses that spell it removes him and adds 1 to a certain variable. I just add a (Unit-type of Triggering Unit Equal to) on the trigger that removes so it only happens to that unit and not others. |
