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New Mod::::::::::::::

09-09-2003, 11:24 PM#1
ReaperOfHeaven
i want to make a mod that will replace the orcs race with the Beasts race.

The Beast race will be composed of gnolls,and kobolds.

I will need modelers to edit, and make a few new models.

the modeler must be able to make a gold bag animation placed upon the gnoll worker when mining gold.

I will skin, do spells, model buildings( i cant animate when i model)
and do new voices. and maybe trigger enhanced spells.
05-18-2004, 07:10 PM#2
flamesforzuljin
hi reaper...im flamesforzuljin and i am doing a project similar to yours. i am making a custom gnoll race w/ playable techtree (and a campaign coming up after)

if you wish we can discuss information via email or PM, but regardless, i would like to know more about your mod.

(oh yeah...my friend dre made me a model of a gnoll worker w/ gold bag etc... - he merged the gnoll head w/ peasant body. but im not using it since my worker is kobold slave.) i attached it and a screenie...if u use it, give dre412 credit. its gonna have to be skinned too...

ttyl...flames' - best of luck w/ ur mod
05-18-2004, 08:11 PM#3
MantisScreamer
You know that gnoll could use a bit more geomerges from other gnoll models but retain the peasant animations and gold/lumber animation/models.
05-18-2004, 08:37 PM#4
flamesforzuljin
Quote:
You know that gnoll could use a bit more geomerges from other gnoll models but retain the peasant animations and gold/lumber animation/models.

what do you mean?
05-18-2004, 11:27 PM#5
Pyrus
Quote:
Originally Posted by flamesforzuljin
what do you mean?
I suppose it is to take other pieces of gnoll models and attach it to the peasent. I mean he has pink arms and no tail.