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Desperate question

09-10-2003, 02:36 AM#1
Tiga.
:bgrun: Will TFT's WE let me re-skin units without the hassle of editing the batch file and whatnot? This is a desperate question, because I can't get the batch file to work and...:bgrun: just... Can I? If so, how?
09-10-2003, 02:42 AM#2
Draco
Wat?!? You don't any batch files for wc3 skins...
09-10-2003, 11:18 PM#3
Tiga.
Quote:
Originally posted by Draco
Wat?!? You don't any batch files for wc3 skins...


... emote_sweat

...Which means what?
09-11-2003, 02:11 AM#4
UltimateJim
if you mean importing, all you do is import it using the tft WE's importer and use the same custom path either units\*\*\*.blp or textures\*.blp
09-14-2003, 10:01 PM#5
Tiga.
Ok. So something like this(?):

1. Make Skin
2. Import w/ import manager
3. Make custom unit w/ object editor, changing the "skin used" box into your custom blp, under the name of "textures/(blpname).blp (does the "skin used" box even exist?)
4. Dance when map is run and the custom unit's skin is changed. Liberal use of "thumbs-up" Grunt smiley suggested.

Was I right? The main problem I have is finding the "skin used" box, or something similar. Am I right?
09-14-2003, 10:06 PM#6
UltimateJim
no, your WWAAYYYYYY off as in TOTALLY wrong


Quote:
1. Make Skin
2. Import w/ import manager


is right


Quote:
3. Make custom unit w/ object editor, changing the "skin used" box into your custom blp, under the name of "textures/(blpname).blp (does the "skin used" box even exist?)


is totally wrong

1. Make Skin
2. Import w/ import manager
3. double click on importad file, clcik use custom path, use the pathname of the original skin eg. textures/herodemonhunter.blp
4. save the map
5. quit map and reload
09-19-2003, 02:30 AM#7
Tiga.
Wow. thanks. A lot. To think it was that simple... I'm so dumb :(