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Firewall, Firecircle and spellbook system to use more then 7 spells per unit

09-10-2003, 03:39 AM#1
Spellmaker
Hi,
I'm working in a RPG map and i made a spell system to have more then 7 spells per unit by clicking a spellbook

Also I made 2 newspells: firecircle and firewall

:D Enjoy, they are in Fire Spellbook with the Wizard
this map is just a spell test, be free to use or change

other spells in progress: Force Field, Charge, Insanity
i'm open for more ideas

cya
09-10-2003, 03:43 AM#2
kl33r
Cool stuff:D
09-10-2003, 03:58 AM#3
Dragon
Downloading now
09-10-2003, 08:00 AM#4
Zachary_Shadow
Very nice :)
09-10-2003, 01:56 PM#5
Spellmaker
thanks :ggani:
09-10-2003, 01:59 PM#6
Zachary_Shadow
Spellmaker, how did u do the dot damage? I tried looking at your triggers, but they didn't make much sence to me :P Would u take a look at this thread:

http://www.wc3campaigns.com/forums/s...threadid=29240

Thanks :)
09-10-2003, 10:35 PM#7
Spellmaker
I created the ability "Firewall Damage" based in Permanent Imolation
09-10-2003, 11:46 PM#8
futuraonline
Hey spellmaker, I too am working on doign alot of diffrent custom spells but I have had a few problems. Is there any chance that you might be able to send me a PM with a way I can talk to you about diffrent spell effects in like in AIM or MSN that would be great. thanks
09-16-2003, 01:56 AM#9
Supra God CrK
bump bump....great thread had to bump
09-16-2003, 02:23 AM#10
|)@rk-Revenant
without even opening the map or playing it, i can tell you all how he did the spells:
he made a few units that represented the firewall and firecircle. he gave them an absurbly low selection scale, and gave them a customised perminant immolation, for the damage. he make a spell that is null (does nutting) with the icon, and the mana cost and other things spells do. In the triggers, he had an even something like this:
events: (a unit) owned by (1-12(one for each player) casts (firewall/firecircle)
conditions:
actions: create 1 (firewall/firecircle unit) at (cordinate from casting unit with polar offset)
repeat above a bunch of times with different cordinates each time (polar offset), then he mad a few finishing things.
so, not bad for someone who did'nt actually LOOK at the map, or even PLAY it. Dont get mad if my explanation is not complete, its just a rough hypothesis.

-Dark Revenant
09-16-2003, 02:28 AM#11
Das Jank
Actually he did it nothing like that.... I tried a way like that afterward and got the same effect basicly. But if you open up his map he has a few variables and math equations making the circle and line.
09-16-2003, 03:01 AM#12
FF_Behemoth
@Spell Breaker thx for the info on multi spells via items, I never though of that.(silly me) I might use this feature on one of my heroes..... oh and make sure those items are undroppable =/

@Dark-Reveant thats what I assumed also... Because Me personally is used to use points of offset and dummy units

But Das Junk is right, upon opening the map, I realize he used math for the firecircle and firewall

Both ways would work; its just that for me, I forgot all of the trigmetry, caluclus stuff long time ago... (I took 5 yrs break after high school =( I think I'll stick to the points of offset.

*EDIT* acutally, I take that back, I kinda wished that I remeber all that math stuff, caz I can make better spells this way. (I cannot do spells via jass or moving SFX) All that math stuff would enable me to do the latter if I remebered them.. =(

- ByTe.ME uswest