| 09-11-2003, 02:51 AM | #1 |
the function is from peppar's dialog engine... its been 2 months scince i last thought of JASS. Custom script: call PlayerDialogInitialize( Player(0), "Please Choose Now", gg_trig_Dialog_Actions ) lol... i remeber saying that i would hopefully finish frozen dreams by the time i left for alaska... talk of being full of myself. |
| 09-11-2003, 01:08 PM | #2 |
The only problem I see with your action is that the "gg_trig_" prefix should be "gg_trg_" (I assume the trigger you want to use as callback is named "Dialog Actions".) If this doesn't work, then please specify what kind of error you get and if it is ingame or if you get the error when saving the map. Good luck. |
