ok, this is how i did it, i dont know if it deals with animation or anything but I found a .mdx->.obj on infoceptor.com so i dled it, extracted the model i wanted from mpq, converted it to .obj, and milkshape can import .obj, so i imported edited, exported then theres a cool little .3ds or .obj->.mdx so i used that and I got it :) I did it with my own custom made model and havent tryed with one of blizzards models yet... |