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Second attempt to release a fun to play TD

09-11-2003, 07:47 PM#1
Vexorian
This time I fixed the team bug, and changed a little the way the game goes to make it more challenging.
09-11-2003, 09:53 PM#2
Bloodlust
i hope i can maze now, cause in the old version they attacked too quick
09-11-2003, 09:54 PM#3
Shvegait
Well, the second level of round 1 is very difficult... the third and fourth rounds are only possible with walling, and after that I have no idea...

Basically this is Blixel's... only it's impossible from the start.

The second level of crabs come in waaay too quickly!
09-11-2003, 09:56 PM#4
Vexorian
I always maze there, the first 20 + the critter coming is enough to start a maze, and the next waves are to continue building it.
09-11-2003, 10:06 PM#5
Vexorian
Quote:
Originally posted by Shvegait
Well, the second level of round 1 is very difficult... the third and fourth rounds are only possible with walling, and after that I have no idea...

Basically this is Blixel's... only it's impossible from the start.

The second level of crabs come in waaay too quickly!



the thing is that the map goes from 4 critters to 5 level 1 creeps too fast , I think I will change something there
09-11-2003, 10:41 PM#6
Raptor--
meh, not very exciting imo, just building towers shooting stuff coming at u...
09-12-2003, 12:00 AM#7
Bloodlust
Ok... I think I am pretty good at TDs (i played the first in roc beta and basicly I won any TD i found alone and in puplic games).... but this one... well.. here is my "This-TD-sucks-because"-List:

- The difficulty is already insane, but then there is some "random" factor in.. dunno armortype or hitpoints or something. With the SAME buildorder and the SAME towers at the SAME place i die sometimes in round 1, lvl-2 .. somestimes in round 1, lvl-4, sometimes in round 2, lvl-3 and sometimes i even make it to round 4. But well, dying in round 1, lvl 2-3 because the creeps just run throu your maze and the arrow towers dont have the firepower to stop them (while siege towers dont hit at all and frost isnt worth it that early, cause of low dmg).

- Towers take forever to build, u can only build 1 at the same time and the next creeps come in while u still collect the gold, maybe it would be less difficult if you could actually use the gold before the next creeps have already passed your maze...

- Nothing cool or unique about it. I mean c'mon. Look at Zoatar TD, look at Skibi TD, look at my 2 lvl td :-P. You can do so many stuff. Make minigames to get some cash or build a small town with a villager that can do different stuff for cash while the waves come or add some wizard tower somewhere on the map like i did in my unfinished TD. With different spells (slow, dmg, and other stuff) to help out. just ANYTHING to make it not that boring
09-12-2003, 12:06 PM#8
Vexorian
1) I won't make this into uther party / the sims

2) I am making it more maze friendly, Found that starting with two workers really makes the game better, also if you wall you will pay it badly...

3) The second level of round 1 is going to be weaker.

4) I may add dropeable items with custom spells to some creeps

5) Siege towers need to be buffed / fixed

6) the Town tower upgrades will cost less

7) I am not planning of changing anything more there, I made this map for me / my fun, if you don't like stuff like the random factor you can always play another TD, there are tons there.
09-12-2003, 04:42 PM#9
Bloodlust
im just telling you what could be changed.. sorry if u dont like it, then i stop =/

4) I may add dropeable items with custom spells to some creeps
that sounds cool :-)