| 09-12-2003, 02:12 AM | #1 |
When I add AbilityData.slk to my map, it refuses to load. I can add AbilityData.slk by itself with no problem, but only when it is the only file I toss into the MPQ. Help? I'm running RoC. I have custom load screen, minimap, unit sounds, error sounds, ability sounds, and some music put into the MPQ. It loads fine. But when I toss in AbilityData.slk, either an edited one or the original one that came with the game, the map won't load in war3. The minimap shows, but the player slots don't appear. It works only if I take out all the other files. Wtf? Anyone else run into this? I'm clueless =/ Thanks listfile: war3map.w3e war3map.w3i war3map.wtg war3map.wct war3map.wts war3map.j war3map.shd war3mapMap.blp war3map.mmp war3map.wpm war3map.doo war3mapUnits.doo war3map.w3r war3map.w3c war3map.w3u war3map.w3s war3mapPreview.tga UI\Glues\Loading\Multiplayer\Loading-BotLeft.blp UI\Glues\Loading\Multiplayer\Loading-Human-BotRight.blp UI\Glues\Loading\Multiplayer\Loading-TopLeft.blp UI\Glues\Loading\Multiplayer\Loading-Human-TopRight.blp Abilities\Spells\Human\Avatar\Avatar.wav Sound\Interface\Warning\Human\KnightAllyHeroDies1.wav Sound\Interface\Warning\Human\KnightHeroDies1.wav Sound\Interface\Warning\Human\KnightNoEnergy1.wav Sound\Interface\Warning\Human\KnightNoFood1.wav Sound\Interface\Warning\Human\KnightNoGold1.wav Sound\Interface\Warning\Human\KnightUnitAttack1.wav Sound\Interface\Warning\Human\KnightAllyAttack1.wav Units\AbilityData.slk Units\Creeps\Spider\SpiderWhat1.wav Units\Creeps\Spider\SpiderWhat2.wav Units\Creeps\Spider\SpiderYes1.wav Units\Creeps\Spider\SpiderYes2.wav Units\Human\Peasant\PeasantReady1.wav Units\Human\Priest\PriestReady1.wav Units\Human\Priest\PriestWhat1.wav Units\Human\Priest\PriestWhat2.wav Units\Human\Priest\PriestWhat3.wav Units\Human\Priest\PriestWhat4.wav Units\Human\Priest\PriestYes1.wav Units\Human\Priest\PriestYes2.wav Units\Human\Priest\PriestYes3.wav Units\Human\Priest\PriestYes4.wav Units\Human\Priest\PriestYesAttack3.wav Units\Human\Priest\PriestYesAttack1.wav Units\Human\Priest\PriestYesAttack2.wav Units\Human\Footman\FootmanReady1.wav Units\Human\Footman\FootmanWhat1.wav My map is 300k so dont flame me for tossing in too much. =) |
| 09-14-2003, 06:21 AM | #2 |
it´s becuse 1.10 ddont let u open maps whit changed Abilitydata |
| 09-17-2003, 08:22 AM | #3 |
No, 1.10 DOES allow maps with custom abilitydata to work. It just doesnt allow abilitydata from the OLDER versions to work. |
| 09-21-2003, 07:56 AM | #4 |
That prolly means that your abilitydata is corupt. |
| 12-19-2003, 03:32 PM | #5 |
You most definately CAN import AbilityData.slk in 1.10. Make sure you took the file from war3patch.mpq (not war3.mpq), since the format of it changed after 1.10 so importing the one from war3.mpq wont let your map load. |
