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Different Levels = Different Sizes?

09-13-2003, 03:11 PM#1
Meister_Li
Is this Possible? And when, How? Thanks
Meister_Li (German: Bad english! Hope you understand ;))
09-13-2003, 04:16 PM#2
COOLer
Size of what Heros? this should go in map dev not tools someone move this.
09-13-2003, 07:10 PM#3
Meister_Li
Oh sorry! I mean, if my Hero get a new level, he becomes a little bit bigger!

BTW: Your DBZ RPG mod is great!! I've played it already with a friend! ;)
09-13-2003, 07:57 PM#4
Maxxthepenguin
Use this trigger or alter it to how you want. Remember to preset the HeroLevel variable

Events:
Unit - A unit Gains a level

Actions:
Set HeroLevel = (HeroLevel + 1.00)
Animation - Change (Leveling Hero)'s size to ((100.00 + (HeroLevel x 5.00))%, (100.00 + (HeroLevel x 5.00))%, (100.00 + (HeroLevel x 5.00))%) of its original size
09-13-2003, 08:34 PM#5
Meister_Li
Hmmm.... i don't get it... where can i find this:
Set HeroLevel = (HeroLevel + 1.00) Sould i make a new Variable? With Type? Please Help!
09-13-2003, 08:50 PM#6
Maxxthepenguin
Yeah, its a variable, Real type.
09-14-2003, 10:05 AM#7
Meister_Li
Thanks again, it has worked now! (You see, I'm a bloody beginer):D