HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

old unit deletion problem

08-26-2002, 12:52 AM#1
Fragmentation
ok here is the deal it might be a n00b question but i aint one and i always have problems with this dunno if its a bug. ok heres the scenario lets say i go to doodads or units or terrain, forget about terrain, lets say i go units or doodads i set a doodad or unit on my map i save it so i can work on it tomorrow. tomorrow reaches i load up my map and realize i put the damn doodad/unit in the wrong place, so i "grrr" and then go onto try to delete it from my map, i cant use undo add doodad cuz it was saved then loaded completely, then i realize i cant delete the thing i go to doodads and stuff and exit back the doodads folder i get to make a box around it but its never selected to be deleted what am i or the editor doing wrong, please help out thanx
08-26-2002, 01:06 AM#2
ChronOmega
have you checked wether your on the right layer or not i f tyou havent press D to get to the doodads layer
now you can kill the doodad
08-26-2002, 03:50 AM#3
JobGamestaker
Make sure your on selection mode. To do this click the box in the tool bar, or simply hit spacebar once. After this is on you can move/delete units ez. Yes you can move the units by dragging them...
08-26-2002, 02:27 PM#4
Fragmentation
sweet thx alot both of you, the spacebar and "d" button doodad pallete works both ways for me thx
08-30-2002, 06:45 AM#5
Guest
I found that there is a bug with units. Sometimes i delete a unit, and it is still there and i cant select it. But when I close worldedit and open it back up, it is gone. Looks like sometimes you can delete a unit and the worldeditor mistakenly shows that it is still there.
08-30-2002, 10:17 AM#6
SuperIKI
Yes, right. Happens even to doodads sometimes. Just close and reopen the map.