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A Noob In Need is a Noob indeed, please help me if u can?

09-14-2003, 10:09 PM#1
ABM
Well i allready make 2 little TD, i know the very basic about trigger, but i got bothered by an animation problem...
i have a tower that is a gargoyle and i want this tower to be active or inactive depending on wich level number it is...for that no problem i just need to make two gargoyle tower one in gargoyle form and the other in mineral form and replace them depending on the level number, that were there is a problem...
as soon as i make a gargoyle in mineral form a building = true, it loose it mineral form and became an ordinary gargoyle... i tryed to use the (required animation name) and put stoneform as value like in the ability ... it works but the gargoyle became stone then became gargoyle again, and then stone and i am not able to make it keep its form, i really don't know how to make that tower keep a stoneform.
i am also interested in animation command if anybody knows a few animation command and can tell what it is used for i would be glad to learn.

Please if ur not bored with all these message from newbie help me...
09-14-2003, 10:27 PM#2
Draco
Well, I'll move this to the right forum for you (you posted in Site Discussion). Please ask questions in the Map Development forum. :D
09-14-2003, 10:37 PM#3
Eriond
I think I understand what you're trying to say.. have you ever tried to do it on a periodic scale? That might work..

Also you can try Animation - Play Unit Animation (Specify Rartiy) I never figured out what that did, but I think it might have somehting to do with your problem.
09-14-2003, 11:01 PM#4
Milkman
There seems to be no probelm with the trigger, cnp it here so we can have a look on it, its probably just some minor error that u have overlooked
09-15-2003, 09:19 AM#5
ABM
First a Great Thanks to Draco for helping me put my question in the correct forum (sorry for the mistake)...
Second i am sorry to haven't been precise enough while asking you help...
what i am really trying to do is to make the gargoyle a building, so i can use it as a tower in my TD, and to make it always stay as a stoneform but i dont want to use anu trigger for that i want to do it throught the units editor.
i looked in the undead units and special, i can see the gargoyle and the stoneform gargoyle but as soon as i make the stoneform gargoyle a building it loose it stoneform and whatever i do (use the required animation name, the required animation name attachment, required attachment link name) i can't make it stay as stoneform, whatever i do it blink in gargoyle then in stoneform.
but i must admit that i really don't know what i have to put in these animation things, i tryed to put stoneform, second (but the result is the gargoyle go into stoneform but then change into gargoyle and so on...
could anyone tell me if it is possible to do that without any trigger only by manipulating the unit editor...
and anybody know all the animation command of war3 so i can learn how to play with animation and change things..
and last thing what means animation blend time, animation cast backswing, animation cast point... what is the use of these and how should i use them?

thanks for all the people who tryed to help me and who bother spending their usefull time in answering newbie like me...