| 08-26-2002, 02:05 AM | #1 |
Guest | I don'tknow how to make it so when a wisp goes into a circle of power it turns into the hero :confused: . Somebody please help me . |
| 08-26-2002, 02:47 AM | #2 |
heres the trigger u use for that first set a region on the circle of power and set a region to where you want the hero to appear ok after u done that ull notice a region pallete on the right and ur 2 regions will most likely be region 000 and region 001 if u dont have others ok after u did that time to start your trigger Events -Unit - A unit enters region (your circle of power) <gen> Actions -Unit - remove (triggering unit) from the game -Unit - Create 1 (your hero that you wanna be created) for (owner of (triggering unit)) at (center of (region where you want the hero to appear)) facing default building facing degrees that should do it reply back if dont understand what the hell i wrote lol, after ur hero is created and sent to the area u can put additional triggers like lets say you want the hero to have preset items or a preset level etc. hope this helps |
| 08-26-2002, 02:48 AM | #3 |
Guest | First goto new palette, and select region. Create a region at the circle of power. Then, go and make a new trigger that states When WispUnit enters CircleOfPowerRegion, Kill WispUnit Create WispHero Is there a wisphero though? might have to make a custom unit. Thats basically what you want to do. |
