| 09-15-2003, 03:30 AM | #1 |
I'm going to be vague to prevent people who don't know what I'm talking about from figuring out whats happening in the near future but if you can answer my question, please do so. I have had a sudden realization in the method of doing "something" which would be great for all games. I plan to put this in my new game first so that I can take credit for it, but whoever can get the answer I need first will be second to share the benefits. The question is "What makes it possible to read someones' whispers?" I know this is possible and I know it will work in SC channels because a bot was able to read several of my whipers and stuff like /f l data to the other people in the channel. It seems to only be able to read data that just came up, but whatever it is, it is also the key to possibly the biggest improvement in WC3 editor control since the beggining of custom servers (hint hint). If you find the answer or know what makes bots like that work, you and me can accomplish some great maps. Potentially negating all single player campaign maps for millions of new b.net hosted mods including multiplayer campaign maps. I don't know if the fps mod is trying to use this method or another, but they are not trying their mod on bnet so I suspect not. (I have the hasher, name scanner, and decoder/encoder, and saver bot functional, you hold the last step in this procedure if you know where I am going with this...) |
| 09-15-2003, 03:49 AM | #2 |
Does your big secret really matter... You speak of it as you want people ti just BEG you for the idea like your something special... Bleh. |
| 09-15-2003, 04:16 AM | #3 |
Obviously that means that you don't know what it is. But to give you a scale of how valuable this is... Imagine that I single-handedly created all the technology to read mpq, to make custom servers, and put custom skins/models in the game. That is the scale that this reaches, assuming I can accomplish this, games that never could have even existed before could be created with just a little triggering and that program I need. I have one other problem which I'm sure I could solve myself given time, but I need to be able to force U.I. key "enter" to finish this. After that is done, anyone who needs a multiplayer game cache can access it through this method. I may make a custom trigger for multiplayer functioning game cache if this works out effectively. |
| 09-15-2003, 04:23 AM | #4 |
Pathetic. You are imaginning imposiblé thinges. I see that yu want to creat some kind of functÃÂ*on to send ÃÂ*nformátions to sum kind of servÃÂ*r or bot. Ã? have seén many thinges like tis on the Európ realem (I thnk its Northerened or sumthng). Saving charactórs isn''t too hard seéng that somebody has already don so. take a loók at ze web pag : http://www.wc3campaigns.com/forums/s...ving+character Ã?s TOLD YU!!!!!!!!!!!!!!!!! Edite: I apoligizz for poor Inglish, I am from French. |
| 09-15-2003, 04:32 AM | #5 |
Wow... Hmm... That project is actually complete??? Is it open to the public??? What kind of requirements to run it does it have??? Edit: You're not from france, your a higher up person who wants to keep a good record. If you learn from a dictionary you never misspell and you don't use slang. If you didn't learn from a dictionary you naturally speak english, and are not from france. When you have a totally new account, and no previous posts, it's obvious. Just keep that mind in the future, but thanks for the link. |
| 09-15-2003, 04:38 AM | #6 |
grrr... otiluke What is a "higher up person" and keeping a good record? |
| 09-15-2003, 04:42 AM | #7 |
Ok... Well anyway, is that project actually complete? I'm assuming you had a hand in it, but from the looks of the method they were attempting it isn't currently running. It's a great project and you're doing it okish but it will be hackable, the version I'm trying to set up won't be. |
| 09-15-2003, 04:44 AM | #8 |
A higher up person is a person who has been here a while and likely participated in projects. A good record is the record of not being an @$$ to every random person. |
| 09-15-2003, 07:56 AM | #9 |
I am sure he is not french because we dont write english SO bad. And he misuses the accentued letters like no one in France would do! |
| 09-15-2003, 08:15 AM | #10 |
Quite true, I should know, I am taking French 1 right now. He simply is trying to make a cover up, but he is doing it very badly. Hopefully or not so hopefully in the future he will know better. |
| 09-23-2003, 10:40 AM | #11 |
Ok you know that big scale I was telling you about before? Well it just got a whole hell of alot bigger. Luckily I found the bot, it's called legitd2c and then it has a number on the end, but there are like 500 clones so I won't bore you with the details. I still have had no luck in the force enter key function but this bot handles virtually everything on the server end of my program, the recipient end is not so lucky. In about 2 months I plan to have about 3/4 of this system full functional, and in about 4 months I plan to have it totally working. If this works out, Massively Multiplayer Online games will take on a whole new meaning in Warcraft. |
| 07-05-2005, 11:53 PM | #12 |
what the hell... |
| 07-06-2005, 08:15 AM | #13 |
What, couldn't find an older thread to post to? Locked. |
