| 09-15-2003, 11:38 PM | #1 |
I'm trying to Alpha out parts on a skin so they don't show up on the model, but I'm having troubles with it. I'm using PSP7 btw. Here are the steps I take: Open skin Masks > Load from Alpha Channel > Apha Channel 1 Masks > View Mask Masks > Edit I select pure black and color parts out (shows up as the transparent pink pattern, as it should). When I'm finished: Masks > Save to Alpha Channel > Alpha Channel 1 (There are 2 now) Okay the overwrite I then select pure white and clear over what I've done and save the file I load the skin back into the game and theres no difference I've also tried not overwriting the edit with pure white before I save, no difference (other than white splotches on the model) Can someone tell me what I'm doing wrong? Help appreciated. /edit *none of the area is team color btw* |
| 09-16-2003, 02:56 AM | #2 |
No help for me? :( |
| 09-16-2003, 08:42 AM | #3 |
This was 12 posts down the list!!! |
| 09-16-2003, 11:13 AM | #4 |
well dosent pure white remove all the alpha channel? and challis, u can screw up alpha channels with paintshoppro7 too;) |
| 09-16-2003, 01:46 PM | #5 |
Keep in mind that not everything can be alphaed out either.. I recently tried to alpha some stuff on the NE Assassin skin to no avail :( |
| 09-16-2003, 01:51 PM | #6 |
yeah, same with the grunts horns, anyone know why it does this? |
| 09-16-2003, 03:11 PM | #7 |
No idea. Your method of alpha'ing things out is complicated! I just select it and clear (delete) the area, in Photoshop. Lasso tool is your friend. |
