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how do i make 1 wood for every 10 kills

09-16-2003, 12:17 AM#1
Crimsongg137
ok i need help makin wood for every 10 kills i was thinkin
unit dies
cond: units in units ownd by picked player = 10
then
add 1 lumber
09-16-2003, 12:17 AM#2
Crimsongg137
or
make unit die(0)= 10 kills then add 1 lumber
unit die(1)= 25 kills then add 2 lumber
ect...
09-16-2003, 01:02 AM#3
Norbo
Eeeeyy!


Make an integer array, default value 0.
It will be named "KillsFoLumba" in this post.

Make a trigger named something like "Kills For Lumber."

Events:
Unit owned by Player (Whatever your killable player is) Dies

Conditions
(You may wanna do some robustifying here.. like checking to see if the unit type or player is a valid killer..)

Actions
Set KillsFoLumba[player number of (owner of unit(killing unit))] = KillsFoLumba[player number of (owner of unit(killing unit))] + 1

if (KillsFoLumba = 10)
Set KillsFoLumba[player number of (owner of unit(killing unit))] = 0;
Add 1 lumber to (owner of unit(killing unit))

else

do nothing






That should work.