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Need help making a beautiful castle interior

09-16-2003, 12:33 AM#1
l]arkOne
I need to know what expert in cin think about making the interrior of a castle.

First of all, HeroRPG is using village tileset and I wont change to cityscape(The uglyest tileset in my opinion). Can someone make me a good castle or tell me where I can find some screen of something similiar looking good)? No need to be big.

There's no good tileset for interior beside dungeon and I need one.
09-16-2003, 03:08 AM#2
Beam
Um.. I have a few castle interiors. I'm not gonna be using them. They were gonna be for a cinematic, but I'm gonna redesign those maps. There are three (I think) in varying states of completion. I'll attach them for you.

EDIT some pictures for you.

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09-16-2003, 03:08 AM#3
Beam
Heres the second.
09-16-2003, 03:09 AM#4
Beam
And here's the third. If you want, I can make a new one for you.
09-17-2003, 12:17 AM#5
Chicken_Soup
You need a roof. Without a roof, it's a courtyard with big *** walls.
09-17-2003, 01:13 AM#6
Beam
Well it's kinda hard to make a roof in WE. That was with ROC so I couldn't have used that underground dome model. Just edit the sky if you want a roof.

EDIT also, COTN had no roof in his castle scene.
09-17-2003, 02:41 AM#7
Chicken_Soup
But DK didn't have the audacity to have horizon shots that showed the sky.
09-17-2003, 02:43 AM#8
Beam
Well I liked the angle. Whoever's using that doesn't have to have horizon shots. Not a big deal.
09-17-2003, 06:29 PM#9
DaemonKillar
Quote:
Originally posted by Chicken_Soup
But DK didn't have the audacity to have horizon shots that showed the sky.



well dude if you do that you just lose all the credibility your scene had and no longer looks like it is inside ^_^
09-17-2003, 07:15 PM#10
Bloodslaughter
I take two tombstones for the side-walls and a Obelisk for the main-part.

Then i take a fenche as a roof-fenche and did a fire in the roof.

You only have to scale the roof in the right proportions, i think you can make this with the UMS by Scio.

@ this moment: I love the UMS and it is the best Editor out there!


8))
09-17-2003, 08:02 PM#11
Pheonix
I agree with Soup. The only ideas I have for a ceiling are raised doodads, but they'd have to be large and be reskinned, arches, or a different sky. I see no other way. You could work around it by having the horizontal shots into a big wall, but it'd be awkward.
10-12-2003, 08:00 AM#12
Andy
Heres 1 i did, scaled peasants with the arch model, and a low collision size
10-13-2003, 12:24 PM#13
[)ark/-\ngel
Try using the white arch for the roof. It makes the castle seem more magnificent. Unless, of course, you're trying to make a dungeon or prison.