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Gun Trigger

09-17-2003, 10:43 PM#1
Andy
does any1 know how u would make a marine shoot were u clik like Half Life or other FPS I tried makin an Item that made an affect in a region with relevant offset and a few other things but I couldnt get it any help gets much, much kudos x 10000000:gsmile:
09-18-2003, 12:52 AM#2
35263526
You need to use Z-targeting. Make a flying unit with the model of the projectile you want, then make the game create one just in front of the unit in the direction it's facing, give it an expiration timer, and order it to move in that direction. Still can't figure out how to detect when it touches a unit (as unit in range and unit enters area events don't work with last created unit or variables), so what I did for mine was give it a high damage low AoE permanent immolation. The only way to fire is to use the Player Skips cinematic event (pressing the esc key).
09-18-2003, 01:31 AM#3
Andy
thx heaps 4 the tips, u could trigger it like this to make it attack

Note: this may only work 4 units with ranged instant attack, i.e Marine, Rifleman

Action: PlayerX Selects a Unit

Conditions: Targeted unit owned by Neutral Hostile
* or not owned by the allies of the player

Events:Play Marine0001<gen>'s attack animation blah blah blah

then use offset and stuff to make a small explosion happen where u clik:ggani:

its not fool proof but its an Idea..........
much Kudos again
09-18-2003, 01:33 AM#4
35263526
yes that would work. Depends what you want to do. Oh, and the prob (or plus) with that is that you can't waste ammo firing at nothing. I have just figured out how to z-target properly. I think i'll place it in the trigger repository. check later and it should be there if you want to use it.
09-18-2003, 01:48 AM#5
Andy
thx man:D