| 09-18-2003, 08:43 AM | #1 |
For morphing spells like metaphorphosis and bear form, I want to know the relationship between the morphed form and the orignal. Say I want to create special effects or disabling/removing abilities from that transformed unit, how shall I call it with triggers? I've tried 'Triggering Unit' or 'Unit enters region' triggers but they don't work. So I wish to how are there any ways to detect the morphed unit by triggers so I can do something to it. Thanks. |
| 09-18-2003, 10:22 AM | #2 |
i have a trigger like trigg1 unit starts the effect of an ability ability equal to morphspell set morphunit = triggering unit remove ability X from triggering unit enable trigg2 wait 45 game secs disable trigg2 give ability X to triggering unit trigg2 every 1 gameseconds remove ability X from morph unit u need trigg2 cause of: if the hero LEARNS a new skill, he will get the ability again, even if u removed it.. |
| 09-19-2003, 03:31 AM | #3 |
You might also want to look at Disabling the ability for the Owning Player. I'm using this in a map I'm working on, and even if the hero gains a level he can't put a point into the disabled skill untill it is Enabled again. Of course, this would disable it for all units that the player owns. Not usually a problem for hero skills since the same skill rarely appears on two heroes owned by the same player. |
