| 09-18-2003, 04:36 PM | #1 |
im working on a dark knight, based on lord garithos, but without the horse ![]() i decided to do all the animating myself, and it looks good in 3dsmax, but in wc3... ![]() it seems that some polygons try to use vertices which aren't there, so wc3 connects the polygon with the map coordinates 0,0,0 (or something) i'm using dex beta exporter, newest version does somebody know, where the mistake is? would be very cool if you could help me! and btw sorry for my bad english -.- (if it is bad) |
