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Heavy Locker Weird Behaviour.

09-19-2003, 03:32 PM#1
Dyne
I've been making experiments with HeavyLocker, locking several maps, and than unprotecting them.
The results were pretty wierd: On some maps, unprotecting would simply makse the triggers disapear, on others, it didn't protect at all, on others, it crashed when i tried to unprotect, and on the last map, it crashed the World Editor.

The thing is, that in all those maps, i used the same locking method, and the same version of heavy locker.

Do you know where this wierd behaviour come?
09-19-2003, 06:17 PM#2
Zwan
I would consult Black Dick or comment in the thread where you downloaded it, Im sure there is some discussion there on it.

However, I have not used it yet, but was planning to, so Im interested in any comments about this.
09-19-2003, 06:50 PM#3
35263526
Heavy lockers aren't designed to unlock your maps. They can, but because of the high-security process, it causes all sorts of problems. Don't lock maps you might want to edit later without keeping un-locked copies.
09-19-2003, 07:36 PM#4
Dyne
Well, the reason i did those tests wasn't for testing if i could edit my map later, but if other people could edit my map.
The thing is, that every map acts differently to the locking.