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GMax animation - no key frames

09-20-2003, 09:23 PM#1
Magos
I'm using chained bones in my model, but whenever I "move" them no key frame is created. t is created when I use "Rotate" or "Scale", but not with "Move". Does anyone know a solution or workaround to this?
09-21-2003, 03:18 AM#2
ChoboMapper
i think in gmax you need to click that big ole' "animate" button on the bottom before you can start aniamating.