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WTF? Changing the amount of magic a mana potion recovers?

09-23-2003, 05:44 AM#1
Plasma[Blade]
Okay, I'll just get to the point. In this map I'm making, I want there to be a variety of different mana potions, each which recover greater amounts of magic, but here's my problem. In the ability editor, I try to edit both "Item Mana Regain (Lesser)" and "Item Mana Regain (Greater)", but neither of them seem to have a field for editing magic. Why is this, and can I change that?

If all else fails, I suppose I could do it through triggers and dummy potions, but I don't wanna jump to that unless I'm absolutely sure I can't do anything else.
09-23-2003, 06:11 AM#2
element_5
It should be there under "Data - Mana Points Gained"
09-23-2003, 05:16 PM#3
isd01
If you do use copy-and-paste to drag the mana potion, the field will gone disappeared (a kind of bug)

You can use restoration potion instead (it works)

There are a lot of abilities having this bug too(e.g. healing salve, clarity, generic rejuvenation I-VI, etc)
11-03-2003, 02:14 AM#4
evilwolf
You could just edit a scroll of mana.

It keeps the mana points gained feild there
Set its AoE (area of effect) to like 1
Change icon
Change animation art
Change Sound

There you go, your new potion of mana
11-03-2003, 02:28 AM#5
Eriond
Yes but a scroll of mana will still work even when you have full mana points, a potion won't... unless of course you want to make an extra trigger :-)
11-03-2003, 02:38 AM#6
evilwolf
well if your that stupid to use a mana potion when your full then you deserve to lose it
11-03-2003, 03:04 AM#7
SourGummiWorm
I'd have to agree with that... the scroll way is the simplest to do anyways.