| 08-28-2002, 01:15 AM | #1 |
Guest | I need help on this trigger, as i have said most of you are masters at this and will think ima big newb, and you right i am! well to the editer anyways. The thing is in my map lets just put it simply. You have a unit that can build a building. You have a unit thats a fighter, not to be confused with the peon You take that unit and when he destroys said building the unit disapears in his place another unit apears _________________________ Some of you may wonder why the hell do you want to do that? well baisicly i want all my players to have a diffrent form of upgrading. If oyu could help i would appreciate it alot! I'd even send you a giant flying hippo if i could catch one :/ |
| 08-28-2002, 10:57 AM | #2 |
Event: A Unit is attacked Cond: Attacking unit type is ... Attacked unit type is ... Actions: Replace attacking unit with other unit |
| 08-28-2002, 09:42 PM | #3 |
Guest | EVENT Unit-a unit owned by (player 2) is attacked CONDITIONS: this is the part i JUST CANT DO!!! i cant find how the hell i put in the unit type whenever i try it says my variable stuff isent the right stuff...ugh im just so confused.... ACTION remove unit blah blah, but then creating the unit is what i dont under stand... can someone please like ugh forget it its hopeless ill never be able to do this why bother you guys.. |
