| 09-25-2003, 02:37 PM | #1 |
Anybody know how to get around the range problem with spells? IE when you use the unit is issued an order event for custom spells. Any help would be most appreciated thanks. |
| 09-25-2003, 02:44 PM | #2 |
I mostly use inferno as the dummy spell, and create Triggerer Custom units wich only work is to get removed and detected by a trigger Events: A unit spawns a Summoned Unit Conditions Unit type of (Summoned Unit) equal to Spell Triggerer Actions Set point = Position of Summoned Unit Remove Summoned Unit from the game And to get the caster unit I use Summoning Unit |
