| 09-26-2003, 04:30 AM | #1 |
Since I cant create map in the enhanced panel, I have no choice but to ask someoen to make and send it to me. The guy who succesfully send me or give me a link to somewhere where I will find it will be added to the thank credit of HeroRPG. Here's the specification: - tileset: Ashenvale - Height: 224 - Width: 288 - Custom Tileset: Ashenvale Dirt Ashenvale Grass Ashenvale Rock Ashenvale Lumpy Grass Ashenvale Vines Ashenvale Grassy Dirt Ruins Sand Ruins Small Bricks Ruins Round Tiles Barrens Desert Barrens Rock Lordaeron Winter Snow Northrend Ice Icecrown Dirt Village Fall Cobble Path Village Fall Stone Path - Base Tile: 1 Normal - Height Level: 5 - Others: Use Advanced Trigger Editor Use Custom Dynamic Light Sources Include Hero Glow Model All Tiles Buildable Unlimited Doodad Scaling and Rotation ---------------------------------- Question: Can I change/add description, fade filters, loading screen, Sky Image and Minimap Preview AFTER the map is created? ---------------------------------- Note: I think the map is about 21k. Please I hope someone is interested in creating the map, getting his name in the thank list and be part of a beta test in future. To learn more about HeroRPG, go to the forum or website in the project hosted list. I would like to have the map as fast as possible. Thank for your help guys. |
| 09-26-2003, 02:08 PM | #2 |
Sorry, I would help ya, but I'm not at home for a few days now. I'm currently moving and won't have the time to help anybody for some days or weeks... |
| 10-01-2003, 10:57 AM | #3 |
heres your map im pretty sure its exactly what you wanted if you can do me a favour in return and figure out how to use the hero load and save features in the WE unlimited triggers it would be greatly appreciated or anybody else for that matter, though if not i hope i was of help to you and not too late cya :D |
| 10-01-2003, 11:44 AM | #4 |
Are you saying we unlimited unlock those trigger? Because the load/save trigger are locked by blizz. BTW, I got the map by someone else last week.;) |
| 10-01-2003, 09:39 PM | #5 | |
Quote:
well, there is a trigger something like: -Multiplayer : Save Hero for player (x) or somthing like it... but does it work ? |
| 10-01-2003, 11:37 PM | #6 |
ho I dont know if the hero save will work on bnet because bnet cant load the .j file. He will fix this in the future patch. |
