HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Special Effects Qustion

09-27-2003, 07:04 PM#1
Sigma VX
Uhh I dont know how to make a special effect for that all of that type of unit like if I want fire effect on every footman how do I do that with triggers?
09-27-2003, 07:26 PM#2
saus
Fiery Footmen
Events
Unit - A unit enters (Entire map)
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Special Effect - Create a special effect attached to the origin of (Entering unit) using Abilities\Spells\Other\BreathOfFire\BreathOfFireDamage.mdl

Or if the footmen are already on the map you have to make it do it to each individual footman I think... This could get very laggy if you have a lot of footmen.
09-27-2003, 07:40 PM#3
35263526
an easier solution is to make a modified Sphere ability that has no missle art and only one attachment point (where you want the SFX). Then give the unit-type you want to have the SFX the modified sphere ability in the Unit Editor. That way, there won't be any lag as no triggers are involved.
09-27-2003, 08:06 PM#4
Sigma VX
Sorry for sounding a bit noobish but whats a sphere ability I mean name one....
09-27-2003, 08:23 PM#5
35263526
It's called 'Sphere (Blood Mage)'
It doesn't have an icon, which is good, as it means that it won't show in-game. It's under Human Unit abilities.

Its what makes those metal flaming obs float around above the Blood Mage's head.
09-27-2003, 08:24 PM#6
Vilex
ok u know how the BloodMage has the balls above his head? that is a SFX... all u do is create a item or whatever and give it the art of the burndamage and then on the ability or the item go down and it should been like a thing where u can put where u want it on the body! and then give go to Units and give the sphere fire orb thing to him! and he should have it.... if u want i can make a sample for u... just so say and il be more than glad to!
09-27-2003, 08:25 PM#7
35263526
You fool! It's a unit ability!
09-27-2003, 08:39 PM#8
Vilex
opps am sry... i really havnt looked cause i usly dont use spheres for my effects
09-28-2003, 04:55 AM#9
Mr.Obliteration
Yes, probably the easiest way would be to add an invisible ability to the footman such as Orb of Fire Damage. This way every unit with that ability will have the effect. The problem with using Spere is it has a rotational motion, you the effect will rotate. It is easiest to use teh Orb of Fire Ability.
Adding a special effect to a unit that enters the map will lag the game much more than this. A way to do it with virtually no lag is to edit the model and attach fire to it. This is a bit advanced though.