| 09-28-2003, 04:59 AM | #1 |
I was wondering. I wanted to import 3 skins into a map, that only use one base model. I heard you can do this through MDL editting. Does anyone have a link to a tutorial or could perhaps just explain how to do it? I have seen MDL's and I know how to convert to them, but that is where my knowledge stops. Also, I have been having trouble importing anything into the Textures\ Folder and getting it to work. How would one go about importing a skin for a footman. Thanks. -Fiery_Maelstrom |
| 09-28-2003, 03:32 PM | #2 |
Yea I had troubles too but here a great site for advice http://wcwarehouse.omgasl.com http://wcwarehouse.omgasl.com/tutorials.php?author=slowpoke&title=multipleskin If you want more questions, pm mock1 or something. |
| 10-04-2003, 11:37 AM | #3 |
Wow that actually works! |
| 10-07-2003, 06:31 AM | #4 |
Someone should get that tutorial posted up on campaigns.. It'd be pretty helpful to anyone else trying to do the same thing... -Fiery_Maelstrom |
| 10-09-2003, 01:49 AM | #5 |
I'm a having an annoying problem with this... The model file is .mdx, but the Object editor changes that to .mdl whatever I do. As the file is not .mdl, it says it cant find it.. I cant force it to look up .mdx Help? |
| 10-09-2003, 08:56 PM | #6 |
You need to find Yobgul's File Converter.. Here's a link If you cannot get it to work, *please* read the thread or read Starcraft Freaks FAQ. -Fiery_Maelstrom |
| 10-10-2003, 04:39 AM | #7 |
umm.....it automaticaly changes it 2 mdl, import the mdx, save close we, open ur map and if the mdx isnt dodgy then viola! |
