How do you make a place on the map visible without a unit being in the spot? Do you have to create a sentry ward in that spot? Also, how do I make enemy buildings automatically visible, but still behind fog of war in the beginning of a map?
08-29-2002, 12:32 AM
#2
Guest
Use the visability triggers
08-29-2002, 09:51 AM
#3
Guest
or create a unit for player 1 and remove it again at the beginning of your scenario, so the player will be able to see it's explored terrain.