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Deleting Verts is Easy! find out inside

09-30-2003, 03:15 AM#1
nicoli_s
Here's my new modified script of my MDL importer, it allows you to delete verts of models without messing up the original animations, check the tut for more info.
09-30-2003, 08:02 AM#2
Kerry
Handy tutorial there nicoli_s!
09-30-2003, 08:40 AM#3
Challis
Will 3D Studio Max 4.2 work?

Please say yes!!!
09-30-2003, 09:24 AM#4
Targash
Cool, good job nicoli.
09-30-2003, 12:43 PM#5
MaD[Lion]
This is very good nicole.
But does this support add vertices?
09-30-2003, 02:08 PM#6
MePhil
sounds nice... ill try it today.... be sure to recieve bug reports from me, if i find any ;)

greetings mephi
09-30-2003, 06:20 PM#7
nicoli_s
it cant add verts, it can only delete, rotate, scale, and translate vertices
09-30-2003, 10:48 PM#8
nicoli_s
my name isnt nicole its nicolas!
10-01-2003, 08:40 AM#9
FireAarro
Hehe, owned.

Why don't you use the 'DeX export system so it will work with gmax?
10-01-2003, 11:01 PM#10
nicoli_s
cuz i did it based on an old versio nfo dex, cuz the new version of dex adds verts so it can do the uvw coordinates right, so i had to use an old version of dex's code, but ill rewrite it to ake it gamx compatible soem time, and maybe 4.2 compatible too
10-02-2003, 01:25 PM#11
MaD[Lion]
i dunno what this happen, but everytime i tried to import the bandit model, i got this error:
10-02-2003, 06:53 PM#12
nicoli_s
what version of max do u use?
10-03-2003, 09:49 AM#13
MaD[Lion]
i use 3dsmax ver 4.2, i think this should be fine. Or...do the importer only support ver 5?
10-03-2003, 04:33 PM#14
nicoli_s
yeah i guess its evrsion 5.0 only atm sorry, ill try and get it working for 4.2
10-28-2003, 11:05 PM#15
Kiniyen
could you please get it working for Gmax? i cant afford to buy 3dsmax and i dont ahve kazaa anymore =/