| 10-01-2003, 01:53 PM | #1 |
I want to learn how to do geoset combining. Because I've been searching, but I cant find any tutorials anywhere. And could it just be step by step so even I can understand it? THX! For example, I want to edit a sorceress model to have angel wings (www.metalplanet.org) and a sword... how do I do it? |
| 10-01-2003, 02:52 PM | #2 |
Try this: Import the sorc to MAX, use your 1337 modeling skills to add wings and a sword, add some bones to create some 1337 animations, and export back into Wc3 as a completely new model. No geoseting needed. Or do all this Geoset jibberish, but it won't get you the 1337 animations! |
| 10-01-2003, 06:25 PM | #3 |
1 little problem.. If I would be able to do all that.. Why would I ask to for a tutorial on geoset merging? :) But.. I'll try... But I will need some help then.. :) |
| 10-02-2003, 06:42 PM | #4 |
Hmmmm.. I tried and when I started to make the anims the model got screwed up, and when I tried to export it as an mdx I got an error... So plzzz? would someone please make a geoset tutorial? |
| 10-03-2003, 02:14 PM | #5 |
Im not a pro, actually im just starting to learn editing models but i think geoset is for after you made the model... once you made the model and saved it as an MDX you have to convert it to MDL using a program (forgot what its called.) then edit it in notepad. but i dont think u need to do any of that if you import it as a completely new model. there is a tutorial for geoset, its called "modeling tutorial" or something. |
| 10-03-2003, 02:54 PM | #6 |
All I need to know is how to add stuff.. .like a new head... a weapon... Because that tutorial only describes how to edit the model.. He removes the horns by moving the vertexes.. I want to ADD stuff.. Can someone explain how to do that? |
| 10-03-2003, 05:22 PM | #7 |
First step is to open the sorc model and convert it to *.mdl file using "Yobgul's MDL Converter"(can be found at download section). Q:How to make the model you want to attach suit the sorc model? A:Import the sorc model into max(the *.mdx file), remember to import the static model only(no animation). Then make a weapon or anything you want, and place it where you want on the sorc(ex.weapon shall be place on the hand). After you have done the object you just made for the sorc, remember to reset its pivot point to 0,0,0. NOTE!Remember to uvunwrap the object. Q:How to combine the object you just made to the sorc. A:Delete everything in the scene except from/exclude the object you just made. Now select the object and use Dex Exporter and export it to a mdl file(no need to fill the name,animation and comment fields). When done, open the original sorc MDL file with a text editor program(like Wordpad or Notepad). And then open the MDL file for the object you just made. Copy the geoset for the object, and past it at the buttom of the sorc MDL file. ex: Copy from Geoset { // "Your Object Model" Vertices 164 { ... To something like this ... MaterialID 1, SelectionGroup 0, } And then past this at the buttom of the sorc model. Q:How to make the object animate with the sorc(like the weapon move with the hand)? A:Go to the modified sorc MDL file, and find something like this: ... } Groups 1 1 { Matrices { 1 }, } ... change the number 1 (Matrices { 1 },) to the object id of the bone you want the object shall be linked to. ex. if the bone you want to link to have object id 8, then change the number 1 above to 8, it shall looks like this:Matrices { 8 }, Now, save the text file(not save as), and use Yobguls Converter and convert it back. |
| 10-04-2003, 09:25 AM | #8 |
Thanks! but there is more.. I also need to know how to add a new head to the model. I know its possible because Jackoo did it with his nightmare model. |
| 10-04-2003, 08:36 PM | #9 |
i think he just completely made a new model for that and i would also like to know how to add a head. |
| 10-05-2003, 11:22 AM | #10 |
If you want to completely make a new model based on a war3 unit's animation, then its impossible to explain how to do so(for me). To completely make a new model based on a war3 unit's animation require alot of work and alot of explaining. But there is another way to do this: Just make the model(warcraft3 model) you want to edit tranparented. Then use 3dsmax and make the different parts for the new model you want. And use my tutorial above and add your new model to war3. |
