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storing monsters

10-02-2003, 04:19 PM#1
kujospam
Is there a way to store monsters in an array without having to place them on map? I want the monsters to come out in levels, somelike like enfo's team survival map. Any body know how?
10-02-2003, 04:30 PM#2
ObsidianTitan
All you need to do is create a unit type array.

event-map initialization
Conditions-none
Action-set UnitType(1) = lvl 1 monster type
Action-set UnitType(2) = lvl 2 monster type

and so on