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Animation Questions

10-02-2003, 06:11 PM#1
DiscoDave
Is there a way to call up specific frames in an animation within a script?

Or maybe force an animation to run regardless of anything the unit does?

I'm pushing a unit along via order unit to move, only I have to issue orders at a rapid pace, only doing that wipes out the animation so I'm stuck with the unit sliding around, and I can't find a way around it. =/

Any thoughts would be mucho appreciated!
10-02-2003, 11:12 PM#2
Mr. Euthanasia
I am pretty sure if you play a unit animation and then pause the unit it continues to play that animation regardless. Not positive though.
10-02-2003, 11:31 PM#3
DiscoDave
Pause appears to give the "stand" animation, from a quick test, unfortunately.

I appreciate the idea though, it wasn't something I had thought of trying and I'm pretty desperate at this point =/