| 10-03-2003, 02:07 PM | #1 |
I just got it a couple days ago. I found a tutorial that explains how to open and edit the model files... havent tested it yet but it should work... Here is my question. so, say i made a model file... how do i make the skin? i mean, i know how to edit skins and all, but id i make a model there is no skin to edit... when your editing a skin you know where the face should be and where the sword should be but if i make a model and try to make a skin for it, how am i supose to know where all the skin parts go in the model? also does anyone have any tips or warning for me? i really want to learn this |
| 10-03-2003, 07:12 PM | #2 |
!google "Unwrapping 3dsmax tutorial" |
| 10-03-2003, 09:31 PM | #3 |
Why does everyone say "Search google"? I mean, there is a tutorial included with MAX that explains Unwrapping top til' toe. |
