| 10-04-2003, 11:54 AM | #1 |
What are the steps of making attachment points? I created a "point helper", named it "ATT:Head Ref" then ran the script (it was selected as well as the meshes). But in-game when I create a special effect at that attachment point ("Head") it doesn't show up. Have i missed something? |
| 10-04-2003, 12:15 PM | #2 |
Doh! Solved! You can't start an attachment name with a capital letter in WE :/ I have new problem though. I animated my attachment points in GMax, but they don't move in war3. They just sit in their default position. Do I have to use a bone for each attachment point and make it its parent? But I can't make lone bones. Seems like they have to be attached to some mesh... |
| 11-03-2004, 12:34 AM | #3 | |
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| 11-03-2004, 01:02 AM | #4 | |
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well you can animate it with my new dex vertion coming soon but now it is in beta but the anims are exported anyway. |
