HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Stopping animations

10-05-2003, 12:14 AM#1
TurkishGreen
Hi all, I am using the evil illidan model in my new map. The ONLY problem w/ the model is that, since its a campaign model, it has that crazy stand second animation which doesnt blend smoothely and happens abruptly. Is there any way with triggers or any other means, to stop him from playing this animation?

Thx in advance
10-05-2003, 08:40 AM#2
Kerry
Hmm are you sure you use the original demon Illidan? Because there is one cinematic version and one normal that you control in the campaign. Try checking that again.
10-05-2003, 02:50 PM#3
Dark_Templar
Periodically, use unit-reset unit's animation.
10-05-2003, 08:00 PM#4
TurkishGreen
Ok thx all, those shud work.